Outdated Browser Detected

Our website has detected that you are using an outdated browser. Using your current browser will prevent you from accessing features on our website.For the best experience, we recommend updating your browser.

Welcome Guest! To enable all features please try to register or login.

Notification

Icon
Error

Options
Go to last post Go to first unread
Robopz  
#1 Posted : Tuesday, January 9, 2018 2:48:40 PM(UTC)
Robopz

Rank: Newbie

Groups: Registered
Joined: 12/27/2017(UTC)
Posts: 2

Matt....

Are you guys moving players from one tier to the other during the year? Was Cameron Smith a C player for the Tournament of Champions and now an A player for the Sony?

Makes it really hard to plan strategy if the tiers are gonna change for players... How are you going to do this in the future...
Bigcats82  
#2 Posted : Wednesday, January 10, 2018 6:30:24 AM(UTC)
Bigcats82

Rank: Administration

Groups: Administrators
Joined: 1/13/2014(UTC)
Posts: 262
Man
United States

Was thanked: 25 time(s) in 16 post(s)
That all depends on your league setup. When setting up golfers for your league, you have the following three options. Option 1 will keep the golfers in the same tier for the entire season. Option 2 will update them based on the field and recent performance. And option 3 allows the commissioner to set their own values for golfers. (I'm assuming your league is using option 2)


1. Use BuzzFantasyLeagues.com default golfers with season long salary/tier values.

2. Use BuzzFantasyLeagues.com default golfers with weekly salary/tier values.

3. I want to select the golfers for my league and set their values

Thanks,
Matt
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Powered by YAF 2.0.0 | YAF © 2003-2024, Yet Another Forum.NET
This page was generated in 0.100 seconds.